|"there was a rather large thread, devoted to the unveiling of Blizzard's plans for Starcraft 2. |
"Neat," I thought to myself, "I'll probably have to check that out when it gets released."
Then, as I thought about it a little bit more, I began to realize the significance of a sequel to the best video game ever made, and promptly orgasmed all over my keyboard."
|SC2 Battlereport TVZ Desert Oasis|
|Date: ||03/21/10 09:03|
|Game Type: ||Starcraft 2|
|Report Rating: , # of Ratings: 5, Max: 9, Min: 7|
Lifetime Rating for All-Fear: 6.8182
SC2 Battlereport TVZ Desert Oasis
Hello welcome to a 1v1 Ladder Match on Desert Oasis Battle report that I decided to whip up
really quick after probably the most fun game I have played in the Platinum Division yet. I
spawned in the 6 position while my opponent Baldan spawned at the 12 spawn.
I had just gotten over a baneling bust from the preview game, so I felt like cheesing hard, and
when I spawned I made a split second decision to lift my Command Center and it putted
towards the rich minerals to the west of my main. I had seen this been done to much success
before by the #5 guy in my division doomboom, and with a correct timing attack it could be
Now my opponent had scouted me and knew that I had taken the rich minerals and began
teching to spire with a very quick lair. He did probably the most hard direct tech possible, just
building lings with excess larvea that would not effect his Muta timing. He had his queen and a
few lings up with his lair started.
Now most of the replays I have seen have had the Terran doing a quick 3 Barracks M/M push
with stim shortly after reaching critical mass. So I pumped 2 Barracks of Marauder and 1
Barracks marine and headded out towards his base.
Now I knew he might have some lair units waiting for me at his ramp but I pressed on. Before
going up his ramp I checked his Natural and crossed my fingers leaving both of them
precariously over the T button. Surprisingly death was not raining down on me as I went up
the ramp, and Banelings did not obliterate my clumped army. Instead I fought a mix of Zerling
Muta that had me beat. I decided to sac my remaining Marauders to inflict some damage on
his economy since I couldn't outrun his Muta anyway.
I knew the pain was coming so I started an Engineering Bay and expanded to my Natural and
main. I sent all my remaining Marauders to his base to delay anything additional heading
towards my rich mineral base, and luckily it delayed his lings enough to buy me some time to
beef up my natural defense.
Even though I had been macroing marines I still got owned by the amount of Muta's he had.
Luckily I was able to Maynard most of my scv's to my natural and upgrade to a Planetary
Fortress there with some heavy defense. I decided I couldn't defend all game so I
started the Reaper jump pack speed upgrade and began pumping reapers. Two bunkers five
turrets and a Planetary Fortress in a pretty good sim city, I thought I had a pretty good
chance here if he tried break my base at that very moment.
However he decided to not risk it after testing the waters with his Muta. He started his Hive
and expanded to his Rich mineral base while putting spotter zerglings all around the map and
continued to deny me expanding to my main. I was pumping two Barracks reapers
and had about 8 when he decided to start his new offensive. With the help of a trusty Tech
Lab left over at my Rich mineral base I could brainstorm that he was going to use guardians or
brood lords to siege my base.
With him flying his brood lords counter-clockwise I sent my speedy assassins clockwise. With
the speed upgrade I was able to detonate his rich mineral base and get to his main to take
out all his workers as he began to hit my base. However his siege was not going
as fast as expected, since Planetary Fortresses own the broodlings that spawn from the brood
lords attacks. MVP of the game defiantly has to be my Fortress racking up 150 zergling and
The siege at my natural had been intense, with him corrupting my buildings to stop the Ibiks
Cannons and Barracks producing a few marines to slow the advance of the broodlords. I had
built 2 Starports in my main and had 2 Vikings out just in time to stop the broodlords before
they took out my natural. with his peon line decimated and me running on two base he knew
that it would only be a matter of time before the zerg would crumble. With the explosion
of Lanzer Torpedoes decimating the last broodlord he left the game.
When he left the game and the leave game window popped up I started to laugh, and I knew
that his "nice try" line had pushed me when I almost quit the game when I lost my rich base.
However I had already played quite a few games where I thought I would lose and just
expanded cross map and came back and won.
Thanks for reading, Peace.