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|2 on 2 Dire!|
|Date: ||06/18/99 01:06|
|Game Type: ||Starcraft|
|Report Rating: , # of Ratings: 3, Max: 10, Min: 8|
Lifetime Rating for [FLS]prozerran: 9.0833
2 on 2 Dire Straits
greyhoundbus (teal toss)
-=Elminster=- (blue random zerg)
Old~El~paso (yellow terran)
Big-Penis (white random toss)
for a while in nohunters and nwtr, I found myself switching around
the B.net chat room, Shock forum and BR.com until I met Old~El~Paso in B.net. After lots of senseless
talks and stuff we finally settled on a 2v2 game on Dire.
Our starting positions are as follows:
I started my aggressive
build of a fast reaver/DT/zealot drop (stolen from our infamous
player, _____ hehe), while Old~El went
double CC at 14th SCV and floated it to his right island. My order
was 8 pylon, 10 gate, core, Robotics and Citedal simultaneously,
Templar Archive, shuttle, then Support Bay. When I got my first
shuttle, I immediately shuttled a probe to the middle right island
while putting 2 cannons behind my minerals. Old~El located the zerg's position at bottom right via the wonders of
com-sat. =) Right before my drop was ready, I found a corsair
scouting my main, but my cannons and a lone dragoon drove it off.
Once my reaver and DT were warped in, I dropped from the top of
greyhoundbus's main. I met no resistance
but an empty reaver at his base, which I quickly dispatched with my
reaver. A few probes and cannons were killed by the DT and reaver
until he safely withdrew his probes around the cannon. I proceeded
to attack his cannons and robotics, until -=Elminster=- finished the research of Overlord
Loading Capacity and Speed and dropped 3 loads of hydras. My drop
was finally destroyed but not before killing 7 hydras.
Greyhoundbus's emptied base was explained when
I saw Old~El's base being dropped with
one reaver. Due to the early expansion, Old did not have enough time for tanks and he
was forced to use the feeding method to slowly kill the reaver with
some well-separated marines.
During my drop, I constructed
one more gateway, research one weapon upgrade in case of zergling
drop, and research the ever deadly psi-storm. I began cannoning up
my expansion and reinforce it with a dragoon and a templar. At this
point, my main production was reaver, zealot, dragoon and templars.
Very soon, however, the zerg discovered my
expansion attempt and managed to drop about 16 hydralisks before all
my cannons are warped in. I stormed, but there are still 5
hydralisks remain hitting my newly warped nexus after erraticating
all my defending force. I reinforced with 1 reaver, 2 dragoons, 1
zealot and a templar to save my nexus.
At the same time, I
shuttled another probe and templar to the island below my main and
began cannon up that expansion as well. At this point, Old~El expanded again in the middle left island
and continued with his wraith production.
Another bunch of
hydralisks were dropped on my middle expansion before I could mine
much. Even with the might of psionic storm, the sheer number of
hydralisks were able to rip my newly developed expansion with little
remain alive. Old use his wraiths to
harass the hydralisks and dropped a shuttle of marines and medics to
assist my expansion, but not until my nexus fell.
With one probe hiding at the corner, I immediately rebuild my
cannons and shipped even more reinforcement there: 2 reavers, 2
templars, 4 zealots and 2 dragoons. With my newly destroyed
expansion and a dried out main, I was striped on minerals and I
immediately shipped all my probes to my other expansion and
reinforced it with one more templar and 4 zealots. Old~El~Paso had been teching to nukes and SV
and via wraiths and comsat he shortly discovered Greyhoundbus and -=Elminster=-'s expansions on the smaller islands.
To make some use of my fully charged templars, I shipped a templar
and dropped it at -=Elminster=-'s main
behind his minerals, stormed and killed about 5 drones then ran like
there is no tomorrow! :D
The expansions are as follows:
When my cash
started flowing again, I constructed more gateways and robotics
facilities. I also threw down 2 more forges for my ground unit
upgrades. Noticing that the Zerg and protoss expansions were
fortified with cannons, hydras and sunkens, I researched
hallucination to draw fire. Now greyhoundbus had teched to sair/D-web while
-=Elminster=- continued with more hydras and
The zerg foe decided to
pick on me again, now dropping over 20 hydras to my small expansion
below my main, which was guarded by 6 cannons, 2 templars, and 4
zealots. I stormed where the overlord attempt to drop, and most
hydralisks were killed right after they landed. 4 zealots are enough
to fend off the remaining hydras. I lost only 3 cannons and 1 zealot
in the process.
nuke was finally finished, and he decided to nuke the sunkens and
spores at zerg's expansion to clear our way to drop our boys.
Nonetheless, our opponents decided to launch another huge assault at
my middle expansion once again. This time several corsairs D-web all
my cannons and 10 Overlords loaded with hydralisks and a shuttle of
reavers were dropped. Fortunately, my 2 templars were at full energy
and 6 storms, accompanied with 2 fully-loaded reavers, repelled the
assault with very little loss of 2 cannons and 2 zealots.
After I fended off the attack, Old~El's nuke fell and hit the sunken and spore
and some drones. He immediately respond with his wraiths and dropped
a number of m&m , eradicating the remaining zerg reinforcement.
I also assisted his attack with assorted drops. One Carrier showed
up, but it was forced to retreat in the face of the mighty templar.
threat of carriers, Old deployed 2 ghosts
at greyhoundbus's main and lockdowned as
many carriers as he could, while I cleaned up the disabled carriers
with my load that was attacking the zerg
expansion. With the lack of ground force but 2 templars, my reavers
and dragoons are slowly pounding on the protoss main. More and more
dragoons and templars were shipped over and Old~El attempted to nuke the starports, but to
be only found by an observer, and one lone carrier was enough to
murder the detected ghost who was trying to be sneaky. =)
Nevertheless, Old's SV gave me the
detection that I needed to eliminate any freshly made templars from
the dark side. The protoss's main was
slowly destroyed by dragoons, zealots, and an Archon.
Zerg was not idle when he saw his ally's main
fell, but he dropped a load of hydralisks at Old~El's 2nd expansion at middle left island
which was only defended by 3 turrets. The expansion quickly fell to
the spines of the hydralisks unloaded from 12 overlords. The funny
thing was that Old's wraiths intercepted
the hydras loaded in the overlords, and 6 fully loaded overlords
were popped by the wraiths until -=Elminster=- reacted and dropped back the hydras
to avenge the death of their defenseless brood. In revenge to the
loss of his expansions, Old~El launched
another nuke at protoss's only expansion
across the river and destroyed a few cannons and probes.
After cleaning up greyhoundbus's
main, I discovered that I had 2000+ minerals and gas in my bank due
to my lack the multi-task ability to macro and micro simultaneously.
To compensate, I immediately threw down 2 more robotics and 3 gates,
to reach a total of 7 Gateways and 4 Robotics Facilities. I threw a
pair of hallucinated shuttle to scout the middle left island which
Old had just lost, and found it was
fortified with a horde of hydralisks and some dragoons and templars.
Knowing that a large force is needed to destroy such a heavily
defended island, I pumped reavers, templars, dragoons and zealots,
and decided to launch my attack when my weapon, armor, and shield
upgrade were finished.
again, attempted to find himself another expansion at zerg's former
expansion, but it was soon discovered and a fat load of hydralisks
were dropped there to destroy the CC. Seeing this perfect
opportunity, I hallucinated 10 shuttles, loaded 8 shuttles of
assorted reavers/goon/temp/zealot and headed to the zerg expansion.
My hallucinated shuttles from the top attract most of the hydralisks
to concentrate fire on the hallucinations while my real units were
dropped from the bottom. With my real units successfully dropped,
the remaining hydralisks were killed by my templars and reavers
while my dragoons/zealot cleaned up. After the zerg infestation was
destoryed, -=Elminster=- conceded with
declare "gg" and left. Greyhoundbus also
complimented our win with a "gg" and gave us the victory! Wohoo!
At the end of the game, I found I had 200+ kills, most of
which are hydralisks. =)
- 14th CC float is vulnerable to a fast reaver drop.
- Don't go air in the early stage of the game on island. Any
drop will own you.
- Cannon/templar/Reaver defense is truly evil!
- Change your strat accordingly to your opponents' strat is
important. Only if -=Elminster=- or greyhoundbus had built queens or DA, my
templars defense could have been broken.