Ladder Shenanigans Part 1
At the start of this ladder season, I thought it might be interesting to participate. I had always heard mixed opinions about ladder and its players, so I wasn't sure what to expect.|
My goal, was to get a loss only record, and if possible, to reach as low a rating as I could while still playing a few decent games in the process. My chosen name - WorstEver, was a reflection of this.
The following games are in no particular order and were chosen for various reasons. They were intended to count as losses and were played on different apathy levels.
This was one of my first ladder games, and one I decided to play properly in. My opponent It'sTime4Party! and I both chose Protoss. He started out up at 12, while I was given the dreaded 6 spot.
I started my gateway then scouted with a probe, first to 3 then to 12. When I reched the 12 choke, my probe could not enter due to a zealot/probe block
I instantly recalled my probe and stayed with my reaver drop build, while It'sTime4Party! opted for dragoons w/ range with a second and later third gateway.
When my reaver finished, I put him in with 2 zealots and headed for my opponents nexus, and while in transit, I added another pylon and 2 gates.
My shuttle arrived and unloaded safely, but the landing party was soon under attack from 5 range upped goons. With some extremely fancy reaver popping and zealot aggression, I managed to take out all five, but lost 1 zealot and had 3 hp left on the other.
Two more of It'sTime4Party!'s goons arrived, with thier prioties set on my reaver. With yet even more popping, the reaver earnt 2 more goon kills but at the loss of my seconds zealot. Suddenly, a third, and It'sTime4Party!'s final dragoon came out of nowhere. Letting it's last scarab loose, the heroic reaver took it's second consecutive phase disruption and blew apart.
My shuttle retreated and headed for home.
During the last few moments of my assault, I had been working on my offense. With several prepared dragoons of my own and a few on thier way, the final push began. I reached the 12 choke and marched up in kind. It'sTime4Party! had very little after my attack, and used it all in defense. A dozen or so probes and 2 goons fought well, but it was in vain.
It'sTime4Party! said GG and left.
This game took place on the map Ashrigo, one which I had not played before. For this one I chose Terran and got the top right of the map, while my opponent Zealot-army suprisingly enough was Protoss at top left.
Now Zealot-army had it all figured out, going pylon on 5 while explaining to me that there was to be no rush, and no air forces.
I am not one to complain, so I mearly improvised. I had earlier built 2 E-Bays for scouting, and with my SCV still down at the bottom right base, I decided to early expand. Zealot-army thought it better to litter his base with cannons.
I had salvaged my 2 command centres at the top right base, and quickly gave them both nuclear silos to match my still unnoticed expansion.
I repeated the procedure again and again...
Another TvP game on The Lost Temple. My opponent this time, runtjoebob1 started out as Protoss at the 9 start location. While I was again Terran, at 12. I started with a regualar wallin/metal build, while runtjoebob1 figured a pylon to 3 gate build would work best.
Just as the first zealots attacked, a single vulture finished production and helped the marines fight off the 6 zealots, while my 2 SCV's kept each building intact.
To be continued...