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mrmike
here's what I'm seeing if I step through with Chrome's debugger
[8 mon]
119.82.102.202
you call draw() draw makes a call to the server. the server builds a single, huge JS anonymous function and returns that. this is evaled.

in the response that was returned, you see stuff like this, which I denote as compiled javascript (watch for the 440 and 220):


if (k != this.fc + 1 || n != this.Id) {
this.Yd();
this.Id = n;
this.fc = k - 1;
this.yd(a);
this.Sd(a)
} else this.yd(a);
a = b.e(vk, j);
for (n =
1; n < k; n++) {
var p = b.e(zk, {
"class": El
},
b.e(Fl, {
"class": Gl,
style: Hl + this.jb[n - 1]
},
m[n]));
se(p, Rk, ec(this.Yb, this, n - 1));
b[y](a, p);
this.Db[n - 1] = p
}
p = 26;
m = 18;
n = 2;
k = (g = k > 2 || g) ? p: 0;
p = d ? d - n: d;
n = f ? f - m - k - n: f;
p = p;
n = n;
if (p || n) {
p = p ? p: n * 2;
n = n ? n: p / 2;
if (p > 440 || p < 0 || n > 220 || n < 0) {
p = 440;
n = 220
}
n = new V(p, n)
} else n = new V(440, 220);
this.ya = n[D];
this.Zb = n[L];


I've added the whitespace with a formatter; with the whitespace, its 16,000 lines long.

there's also some SWFObject v1.4.2 stuff going on, so I don't think you can just mess around with the div properties. I think its independent of the div.

if I change the div properties with Chrome's firebug-like HTML inspector, it doesn't affect the map in anyway, further-suggestion that the map is a flash object.

so, if you wanted to mess with it, I think the approach would be to catch the result and edit as needed, so that the size gets passed into the SWFObject constructor.

I think its possible; not something I wanna do though.





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